The Top 5 things I’ve learned from Spore.

So uh I was really very skeptical of any kind of enjoyment out of this game.  Don’t get me wrong I enjoy Maxis games… up to a point.  The first Sims was a great time waster and very much surpassed by it’s relative Sims 2, but creature evolution type of game?  DNA points?  Penis monsters?   Not my top things to look forward to in games.

So uh now I’m in Civilization stage.  Yeah poop I was hooked.  Bushwacked by interesting mechanics and the cellular eat to be stronger drive, no matter how cute eight-legged bunnies are.  My bear cell creatures dominated the world all the way to tribal, and then after a disaster trying to go the whole way of peace with digeredoos, I just said eff it and mauled my way to the top of the world and now city-state goodness. And there is where the game makes you really work for your top of the food chain status, the difficulty really jumps.  Like brick wall jump.

Oh my list.

  1. eff dancing, claws and teeth get things much faster.
  2. Epic!? WTF!  That kitty is so not on my good list…
  3. Flame torches can really put a dent in your tribal building fung shui.
  4. City design can take a real long time if your an artistic perfectionist.
  5. He who controls the Spice controls the universe!

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Comments

Um your last one is from dune and the correct saying is if you can destroy a thing you control a thing if you want one from dune that’s applicable to spore.

You’re partially right - Bear’s #5 is from Dune.

However, you may notice that the books of Dune and the world of Spore both have *spice* - and the quote used is therefore exactly right. :)

See here for more info:
WikiQuote

[...] the Bronze Medal goes to….. a post about Spore, with a reference to [...]

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